Transformers: War For Cybertron – multiplayer details

May 10, 2010 at 10:47 pm 2 comments

“Our victory is assured”

Team Autobot

For those who haven’t been keeping up, Transformers: War For Cybertron will explore Transformers lore before the Cybertronians arrived in good ol’ Earth. From what we’ve seen, this game looks simply kickass, and it’ll be a sure hit for both fans of the Hasbro-owned megaseries, and those unacquainted with everyone’s favourite robots (however few of you there are).

Team Decepticon

For those who own a XBox 360, and more specifically, own Gears of War, rejoice. The controls used in the XBox version will be most similar to those used in the uber popular 3rd person series, as according to Matt Tieger (the game’s director), those seem to be the most suitable and comfortable. Nothing has been said about the controls for the PS3.


As for the playable Autobots and Decepticons that feature in the game, there’s too big a list to name. So far at least 26 transformers have been confirmed to make some sort of appearance in the game.

She put on her makeup before entering battle.

What’s nifty in multiplayer though, is the level of customisability. Fanboys, you’re gonna need new pants, as I think it’s anyone’s wet-dream designing your own transformer, and customising his/her weaponry. Sexy time! As you level up a la Call of Duty, you’ll also be able to unlock various weapons, so expect some heavy EXP farming online.

Here comes the rain.

There are also 4 different classes: leader, scout, scientist and soldier. While I initially thought this would be rather limiting, turns out they’ve put quite a lot of thought into this, and  I believe it will work well. Leaders are “big and tough and have skills that are about the team”. They can transform into trucks. Scouts are like ninjas – they can cloak, they move fast when they transform into cars, but their health is expectedly low.

Tanks... you're welcome XP

Scientists are a mix between medics, engineers and spies in Team Fortress 2. They can build sentries, disguise themselves, and repair fellow team mates. They also have the nifty ability to transform into jets. Soldiers are the fat mamma’s of the team. Slow, bulky, but they have a really heavy punch. Each class has its own specific abilities.

Design is as if they ate a blend of Blade Runner, Tron and Star Wars and shat it out.

A good addition to the game will be the online co-op campaign, where you can duke it out with 2 other players. What’s even better is that if they happen to drop out, they will automatically be replaced by AI. Seamless and sweet. Multiplayer modes are your standard shooter modes, like capture the flag and king of the hill. However, each will be given a “Transformers’ twist”.

Capture the flag... I mean power node~

Multiplayer looks hectic. This is essentially because of everyone’s ability to transform, so everyone can move fast. Obviously the pace of each match will be heart-thumping and quite unlike Call of Duty, as I feel less focus will be put on sniping, and more on medium-to-close quarters combat.

I wonder what you need to do in this mode -__-"

This game looks amazing visually and gameplay-wise. This is how Transformers should be. The War for Cybertron will be waged on Earth in June (for the US).



Entry filed under: Videogames.

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2 Comments Add your own

  • 1. Baka!  |  May 11, 2010 at 7:16 am

    Looks pretty hectic! Can’t wait for its release!

  • 2. Fabrice  |  May 11, 2010 at 8:34 am

    Wow june, next month. =.=
    i might actually have a go at it,looks good.


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